Towards an iPhone based wearable computer

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With Bluetooth connectivity in place (for attaching additional input devices that extend touchscreen input) and an affordable Head Mounted Display (HMD) that is supported by the iPhone - things move forward towards a capable wearable computer.

This comes some years after the experiments with an iPAQ.

4 Responses to “Towards an iPhone based wearable computer”

  1. Collin Says:

    why oh why do you use an iPhone? What about some linux based device like an Android G1 or maybe OpenMoko FreeRunner or Nokia n810 tablet? does the iphone offer any specific hardware that makes it unique?

  2. Glen Murphy Says:

    How did you get the iPhone to do video-out for non-video content? Its been a while since I tried, but I could only ever get video on the video-out channel.

  3. rac Says:

    @Collin - I’m not restricted to the iPhone. I used an N810 and have a G1 as well. If they provide the functionality and necessary interfaces - it’s just fine.

    @Glen - for this test I used ScreenSplitr - http://www.plutinosoft.com/blog/projects/screensplitr

  4. rdza Says:

    @Collin - G1 has no video out that I know of, and I’m pretty sure the bluetooth hid support is only just barely there in cupcake (android needs to catch up here).

    Hey Ralf - great work.
    Any plans on contributing the bluetooth hid (or spp?) profile work to the ibluetooth.com iphone bluetooth stack project?

    Also, have you connected any vr glasses to the iphone yet, such as the cheap(er) ones from Vuzix?

    The new “wrap” vuzix model shows a “6dof” add-on as a feature - the bt hid profile could provide a way to get this gyroscope+accelerometer info back into the iphone (ala wiimote + glovepie) allowing for a wearable computer with a head-tracking HUD, no?

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